Shifter HotKeys
by NineWire=MB=

autoexec.cs-("C:\Dynamix\Tribes\config" folder!)
OK here is an example Auto Exec. you can cut and paste, fill in the blanks, or use an example for your own. If you do not have a autoexec.cs, put this in your "C:\Dynamix\Tribes\config" folder, or if its blank you replace it with this one after you edit it!

Shifter HotKey Document- 
The Shifter HotKey document is a list of the different commands that can be utilized to form "hotkeys", which are used instead of pulling down the Tab menu. In the example the red is the key to bind on your keyboard, and the blue is the command to cut and paste from the list of commands. All the commands should be blue, to make it simple. If you have any questions feel free to email me at ninewire@monkeybrains.org or ninewire@firesurf.com!

No Go-
If for any reason you can not get this to work, oh well.....LOL!
First, make sure the key you want to use is not bound to any other command. Second try the key with an in game command in your option screen, shut down Tribes, go to "C:\Dynamix\Tribes\config" folder, open your "cinfig.cs" file and look to see how the key is bound. Example: Left Shift is read by Tribes as "l_shift" and Right Shift is read as "r_shift"! Last but not least, if you still are having troubles send me the commands you want and the keys you want them bound to and if I have time, I will set it up for ya!

Well, I would like to give credit to Emo (for the commands) and Fubar for helping me put this together. So with those 2 as resources I have compiled this and edited it so it is stupid friendly. Hope it is useful for all the =DD= players. If you already have this set up....suck it....This is for the others who don't, or who have no clue on scripting. Thanks for taking a gander at this and feel free to give feedback on how it works!

NineWire
MonkeyBrains =MB=


ShifterArmor::Custom Settings

   For these special Shifter commands to work you will need to add lines like the following to your autoexec.cs file... This

   will allow you short cuts to the commands listed below that are normally accessable via the Weapon Options in the

   Shifter <TAB> Menu....

 

 

             If it is not in your Autoexec.cs file you will need to add this line ABOVE The bind commands.

                                  EditActionMap("playMap.sae");

    

//EXAMPLE

      bindCommand(keyboard0, make, "KEYTOBIND", to, "remote(2048, REPLACEMEWITHCOMMAND);");

 

// COMMAN......What Does It Do??????

 

//Set Plastic Options

   weapon_plastic_plas2                                                   Set Plastique Explosive Timing To 2 Seconds

   weapon_plastic_plas5                                   Set Plastique Explosive Timing To 5 Seconds

   weapon_plastic_plas10                                 Set Plastique Explosive Timing To 10 Seconds

   weapon_plastic_plas15                                 Set Plastique Explosive Timing To 15 Seconds

   weapon_plastic_plasvar                               Allows Plastique timer to be set by player.

                                     

   

                                 

 bindCommand(keyboard0, make, "KEYTOBIND", to, "remoteEval(2048, weapon_plastic_plasvar,TIME);");

                                       Timer can be set from 1 to 30 seconds, less than 2 seconds is NOT suggested...

 

//Set Engineer Mine Options

   weapon_engmine_proxy                                 Set Engineer Mines To Proximity

   weapon_engmine_cloak                                  Set Engineer Mines To Cloaking

   weapon_engmine_laser                                   Set Engineer Mines To Laser Mines

   weapon_engmine_stand                                  Set Engineer Mines To Standard

   weapon_engmine_replica                                Set Engineer Mines To Replicator

      

 //Set Engineer Beacon options

   weapon_engbeacon_medikit                           Set Engineer Beacons To Medi Kit

   weapon_engbeacon_antimissile                    Set Engineer Beacons To Missile Jammer

   weapon_engbeacon_camera                          Set Engineer Beacons To Cloaking Camera

   weapon_engbeacon_standard                       Set Engineer Beacons To Standard Beacons

 

//Set Engineer Repair gun Options

    weapon_eng_disa                                            Sets Engineer Gun To Disassymbler

    weapon_eng_hack                                           Sets Engineer Gun To Hack Gun

    weapon_eng_repair                                         Sets Engineer Gun To Repair

 

//Set Mortar Options

    weapon_mortar_regular                                  Set Mortar To Standard Shell

    weapon_mortar_frag                                       Set Mortar To Frag Shell

    weapon_mortar_emp                                        Set Mortar To EMP Shell

    weapon_mortar_mdm                                       Set Mortar To MDM Shell

 

//Set Rocket Options

    weapon_rocket1                                                Set Rocket To Standard

    weapon_rocket2                                                Set Rocket To Locking Stinger

    weapon_rocket3                                                Set Rocket To Lock Jaw Rocket                                     

    weapon_rocket3                                                Set Rocket To WireGuided

 

//Set Plasma Options

    weapon_plasma_regular                                  Set Plasma Gun To Standard Fire

    weapon_plasma_rapid                                     Set Plasma Gun To Rapid Fire

    weapon_plasma_multi                                     Set Plasam Gun To Multi Round

 

//Set Grav Gun & Telepiont Options

    weapon_gravgun_tract                                   Set Grav Gun To Tractor Beam

    weapon_gravgun_repulse                              Set Grav Gun To Repulsor Beam

    clear_telepoint                                                  Clear Arbitor TelePoint

   

  //Set Spawn Options

    spawn_standard                                               Set spawn type to standard

    spawn_random                                                 Set spawn typre to random

    spawn_favs                                                       Set spawn type to Favs

    saveinfo                                                             Allows you to save your profile.

                                                                               

 // Set Observer Functions

    obssetcfollow                                                   Close Follow

    obssetffollow                                                    Far Follow

    obssetvclose                                                    Very Close (normal)

    obssetclose                                                      Close (normal)

    obssetfar                                                           Far (normal)

    obssetfirst                                                         First Person

    obssetspy                                                         Toggle Observed By Warning (Admins only)

     laptop_control                                                 Set Laptop to Control Mode

     laptop_hack                                                     Set Laptop to Hack Mode

 

 // Set Booster Pack options

     booster_norm                                                  Set Merc Booster To Normal

     booster_adv                                                    Set Merc Booster To Advanced