Shifter
HotKeys
by NineWire=MB=
autoexec.cs-("C:\Dynamix\Tribes\config" folder!)
OK here is an example Auto Exec. you can cut and paste, fill in the blanks, or use
an example for your own. If you do not have a autoexec.cs, put this in your "C:\Dynamix\Tribes\config" folder,
or if its blank you replace it with this one after you edit it!
Shifter HotKey Document-
The Shifter HotKey document is a list of the different commands that can be utilized to form "hotkeys", which are used instead of pulling
down the Tab menu. In the example the red is the key to bind on your keyboard, and the blue is the command to cut and paste from the list
of commands. All the commands should be blue, to make it simple. If you have any questions feel free to email me at
ninewire@monkeybrains.org or ninewire@firesurf.com!
No Go-
If for any reason you can not get this to work, oh well.....LOL!
First, make sure the key you want to use is not bound to any other command. Second try the key with an in game command in your option
screen, shut down Tribes, go to "C:\Dynamix\Tribes\config" folder, open your "cinfig.cs" file and look to see how the key is bound.
Example: Left Shift is read by Tribes as "l_shift" and Right Shift is read as "r_shift"! Last but not least, if you still are having
troubles send me the commands you want and the keys you want them bound to and if I have time, I will set it up for ya!
Well, I would like to give credit to Emo (for the commands) and Fubar for helping me put this
together. So with those 2 as resources I have compiled this and edited it so it is stupid
friendly. Hope it is useful for all the =DD= players. If you already have this set up....suck it....This is for the others who don't, or
who have no clue on scripting. Thanks for taking a gander at this and feel free to give feedback on how it works!
NineWire
MonkeyBrains =MB=
ShifterArmor::Custom Settings
For these special Shifter commands to work you will need to add lines like the following to your autoexec.cs file... This
will allow you short cuts to the commands listed below that are normally accessable via the Weapon Options in the
Shifter <TAB> Menu....
If it is not in your Autoexec.cs file you will need to add this line ABOVE The bind commands.
EditActionMap("playMap.sae");
//EXAMPLE
bindCommand(keyboard0, make, "KEYTOBIND", to, "remote(2048, REPLACEMEWITHCOMMAND);");
// COMMAN......What Does It Do??????
//Set Plastic Options
weapon_plastic_plas2 Set Plastique Explosive Timing To 2 Seconds
weapon_plastic_plas5 Set Plastique Explosive Timing To 5 Seconds
weapon_plastic_plas10
Set Plastique Explosive Timing To 10
Seconds
weapon_plastic_plas15
Set Plastique Explosive Timing To 15
Seconds
weapon_plastic_plasvar
Allows
Plastique timer to be set by player.
bindCommand(keyboard0,
make, "KEYTOBIND",
to, "remoteEval(2048,
weapon_plastic_plasvar,TIME);");
Timer
can be set from 1 to 30 seconds, less than 2 seconds is NOT suggested...
//Set Engineer Mine Options
weapon_engmine_proxy
Set
Engineer Mines To Proximity
weapon_engmine_cloak
Set
Engineer Mines To Cloaking
weapon_engmine_laser
Set Engineer Mines To Laser Mines
weapon_engmine_stand
Set Engineer Mines To Standard
weapon_engmine_replica
Set Engineer Mines To Replicator
//Set
Engineer Beacon options
weapon_engbeacon_medikit
Set Engineer Beacons To Medi Kit
weapon_engbeacon_antimissile
Set Engineer Beacons To Missile Jammer
weapon_engbeacon_camera
Set Engineer Beacons To Cloaking Camera
weapon_engbeacon_standard
Set Engineer Beacons To Standard Beacons
//Set Engineer Repair gun Options
weapon_eng_disa
Sets Engineer
Gun To Disassymbler
weapon_eng_hack
Sets Engineer Gun To Hack Gun
weapon_eng_repair
Sets Engineer Gun To Repair
//Set Mortar Options
weapon_mortar_regular
Set Mortar To Standard Shell
weapon_mortar_frag
Set Mortar To Frag Shell
weapon_mortar_emp
Set
Mortar To EMP Shell
weapon_mortar_mdm
Set Mortar To MDM Shell
//Set Rocket Options
weapon_rocket1
Set
Rocket To Standard
weapon_rocket2
Set
Rocket To Locking Stinger
weapon_rocket3
Set Rocket To Lock Jaw Rocket
weapon_rocket3
Set
Rocket To WireGuided
//Set Plasma Options
weapon_plasma_regular
Set
Plasma Gun To Standard Fire
weapon_plasma_rapid
Set Plasma Gun To Rapid Fire
weapon_plasma_multi
Set Plasam Gun To Multi Round
//Set Grav Gun & Telepiont
Options
weapon_gravgun_tract
Set Grav Gun To Tractor Beam
weapon_gravgun_repulse
Set
Grav Gun To Repulsor Beam
clear_telepoint
Clear Arbitor TelePoint
//Set
Spawn Options
spawn_standard
Set spawn type to standard
spawn_random
Set
spawn typre to random
spawn_favs
Set spawn type to Favs
saveinfo
Allows you to save your profile.
//
Set Observer Functions
obssetcfollow
Close Follow
obssetffollow
Far Follow
obssetvclose
Very Close (normal)
obssetclose
Close (normal)
obssetfar
Far
(normal)
obssetfirst
First Person
obssetspy
Toggle Observed By Warning (Admins only)
laptop_control
Set
Laptop to Control Mode
laptop_hack
Set Laptop to Hack Mode
//
Set Booster Pack options
booster_norm
Set Merc Booster To Normal
booster_adv
Set Merc Booster To Advanced